Designing Second Level


  • What I did: Fixed exiting and entering levels. Fixed Tilemap Collider Offset on all current levels.  Started design of the second level.
  • Future Plans: Items should not persist on new scenes once picked up.
  • Roadblocks: We need art assets from Ryan to complete the design of the second level. Need the cutscene feature to be done to make gameplay and story flow more smoothly.

Files

BZPrototype0.31.zip Play in browser
Aug 05, 2023

Get Basilisk-Zero Prototype

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